Ms. Michelle Bisson

K-5 Computer Teacher
Welcome! The goal of the K-5 technology program at NDV is to equip students with skills that support lifelong learning and digital literacy. Starting with a foundation in essentials like keyboarding and online safety the K-5 technology program also uses tools that promote creativity and collaboration. Students are encouraged to think critically and work together to solve problems. Coding is introduced during Computer Science Education Week and our Coding Club provides students with additional opportunities to learn to code after school. Please feel free to email me with any questions.

What's Happening in K-5 Computer

Pair Programming

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Last week, NDV students participated in the Hour of Code an international celebration of Computer Science that happens each year sponsored by

One of my favorite activities during the Hour of Code is pair programming because students learn how to take turns coding as the driver (uses the mouse and keyboard) and the navigator (directs the driver). It’s great to see students working together to solve problems!

Students solve a puzzle together in the Hour of Code.

Thanksgiving Word Clouds

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This week, 3rd grade made Thanksgiving Word Clouds in computer class. Students created a list of words about Thanksgiving in MS Word and practiced using keyboard commands to select all (A), copy (C) and paste (V) to put their list into a word cloud generator.  Below is an example of one of their colorful creations.

Happy Thanksgiving!


Fall Tech Projects

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Students in K-5 Technology have been working on a variety of class projects this month including: slide shows, books, comics and posters.

  • Kindergarten made ABC Books in Pixie
  • 1st Grade made Name Poems in Pixie
  • 2nd Grade completed Halloween Counting Books in Pixie
  • 3rd Grade made Internet Safety Comics in Comic Life
  • 4th Graders are completing Digital Citizenship Posters in Google Drawings
  • 5th Graders are finishing slideshows about how to be Internet Awesome in Google Slides

Be Internet Awesome

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This year, in addition to the Common Sense Media curriculum we will also be using Google’s new Be Internet Awesome  lessons and Interland games to teach students how to be “Smart, Alert, Strong, Kind and Brave” online. Google has partnered with iKeep Safe to create this curriculum and it couldn’t have come at a better time. Common Sense Media’s Digital Passport is still being updated and is not available yet so we look forward to using Interland to kick off our internet safety unit.

Welcome Back to the Lab!

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After a long summer break is a great time to review computer lab rules and practice our keyboarding. Using a variety of resources for each grade for example ABCya’s Keyboard Zoo for K-1st grades, Dance Mat Typing in 2nd grade and in 3rd-5th grades students get reacquainted with the home row keys.  Next, we will begin our unit on Internet Safety & Digital Citizenship using Common Sense Media and other resources (more on this to follow).

Voyages in Google Earth

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Google Earth is a powerful tool that gives students the ability to explore their world from different view points. In K-5 Computers we recently used Google Earth in the lower grades to navigate and take screen shots of our country, state, city, and school. In the upper grades, students learned how to enter latitude and longitude coordinates to find state capitals or go on a virtual safari. Exploring far away places using the new voyager tool in Google Earth was also a class favorite.

Engineering Week

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This week, students played problem solving games and used robots in class to celebrate Engineering Week. In the upper grades, students planned a city in the game Don’t Flood the Fidgets and learned how to program Edison robots with barcode and software. In the lower grades, students played PBS Kids Engineering Games and programmed Bluebots to travel on a grid or across a world map.

Kindergarteners estimated how may steps it would take their
robot to make it to it’s destination.

Hour of Code at NDV

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Today, December 4th begins the Hour of Code a celebration of Computer Science that happens around the world thanks to This marks the start of our coding unit in class and we will be learning with as well as other apps and resources. Below are a few holiday coding activities to try out in class or over the break. Merry Christmas and Happy Coding!

Students coding snowflakes in the Hour of Code

Coding Club Update

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This quarter the theme of Coding Club is, “Code. Make. Create”. We are having fun coding a lot of different things including: MakeyMakey, Edison Robots, Scratch games and more. I’ve added a few images from the club here to share what we’ve been up to.

Students using the MakeyMakey and Scratch.

Digital Citizenship Week

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During the first quarter we spend time reviewing Digital Citizenship rules and guidelines in class with Common Sense Media. Students learn about Internet Safety, Privacy, Communication, Cyberbulling, and Digital Reputation while playing Digital Passport educational games. Students earn badges as they complete activities and share what they learned at the end of the unit in a poster activity. Students in 4th and 5th grades collaborate on shared documents in Google Classroom and complete comic posters about Internet Safety and publish them in the lab in time for Digital Citizenship Week (Oct. 16-20).


The K-5 Technology Curriculum is based on the ISTE Technology Standards as well as NDV Schoolwide Learning Expectations. Classes meet weekly in the NDV Computer Lab. At the beginning of the year, students review device basics, practice keyboarding and deepen their understanding of Internet safety guidelines. As the year progresses students work on projects coordinated with their core subjects using a variety of tools including the MS Office Suite. In the forth grade students have a school email account available to them and Google Apps are taught in the forth and fifth grades. Additional online resources are available to students through the Catholic Teachers Resource Network including: Mathletics, BrainPop & BrainPop Jr., RazKids, Learn360 and Into Science.

Below is an overview of skills that students will learn and examples of what they should be able to do by the end of fifth grade.

  • Touch Typing understand home row and increase typing speed and accuracy with a goal of 25 wpm by the fifth grade.
  • Digital Citizenship learn how to be safe and responsible online using the Common Sense Media Digital Citizenship Curriculum.
  • Device Basics know the parts of a computer, how to login to a computer, create a document, save a document, and use standard keyboard commands.
  • Internet Research effectively use key words, evaluate resources, and begin to cite sources in research projects.
  • Creative Publishing use a variety of tools to communicate effectively for example create a presentation about a historical figure using images, text, sound and animations.
  • Google Apps for Education become familiar with Google Doc’s, Slides, Sheets, and Drawings and learn to work collaboratively on shared documents.
  • Introduction to Coding students learn visual block programming languages with resources from and MIT Scratch.


Assignments are typically completed in class in K-5 Technology but I encourage students to practice their keyboarding skills at home so they can reach their grade-level goals (3rd Grade: 15 WPM , 4th Grade: 20 WPM, and 5th Grade: 25 WPM).  Below are a few suggested websites for typing practice.

Dance Mat Typing (K-2nd Grades) (3rd-5th Grades)

Typing Club (3rd -5th Grades)


Below are some of the many resources we use in K-5 Technology Class for you to explore.

ISTE Standards

Catholic Teacher Network (CTN):

BrainPop (4th-5th Grades)

BrainPop Jr. (K-3rd Grades)

Mathletics (K-5th Grades)

Razkids (K-3rd Grades)

Touch Typing:

Dance Mat Typing (K-2nd Grade) (3rd-5th Grades)

Typing Club (3rd Grade & Up)

Digital Citizenship:

Common Sense Media Curriculum (K-5th Grades)

Digital Passport (3rd-5th Grades)

Google Apps for Education (4th Grade & Up)

About GAFE

Introduction to Coding:

CODE (K-5th Grades)

MIT Scratch (K-5th Grades)

Tynker (K-2nd Grades)